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006 m d
007 cr nn 008maaau
008 100628s2009 cau j eng d
020 _a9781430218227 (electronic bk.)
020 _a9781430218210 (paper)
035 _a(Springer)978-1-4302-1821-0
039 9 _y06-28-2010
_zmuhaimin
050 0 4 _aQA76.76.C672
_bV36 2009
082 0 4 _a005.3
_222
090 _aebook
090 _aQA76.76.C672
_bV228 2009
100 1 _aVan Der Spuy, Rex.
245 1 0 _aFoundation game design with Flash
_h[electronic resource] /
_cby Rex van der Spuy.
260 _aBerkeley, CA :
_bApress,
_c2009.
300 _axxi, 586 p. :
_bill., digital ;
_c23 cm.
630 0 0 _aFlash (Computer file)
650 0 _aComputer games
_xProgramming.
650 1 4 _aComputer Science.
650 2 4 _aProgramming Techniques.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
856 4 0 _uhttps://eresourcesptsl.ukm.remotexs.co/login?url=http://dx.doi.org/10.1007/978-1-4302-1822-7
907 _a.b14757722
_b2022-04-06
_c2019-11-12
942 _c01
_n0
_kebook
914 _avtls003436749
998 _ae
_b2010-02-06
_cm
_dz
_feng
_gcau
_y0
_z.b14757722
999 _c679251
_d679251