000 01268nam a2200325 i 4500
008 210211s2021 my a m 000 0 eng d
020 _cHadiah
040 _aUKM
_erda
090 _aRC531
_b.N847 2021 3
100 0 _aNurul Fasihah Jamaludin,
_eauthor.
245 1 0 _aModel gamifikasi untuk diagnosis kemurungan /
_cNurul Fasihah Jamaludin.
264 0 _c©2021.
300 _axv, 186 pages :
_billustrations ;
_c30 cm.+
_e1 computer optical discs (4 3/4 in.)
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
502 _aTesis (Sarjana Teknologi Maklumat) - Universiti Kebangsaan Malaysia, 2021.
504 _aRujukan : mukasurat 119-130.
610 2 0 _aUniversiti Kebangsaan Malaysia
_xDissertations.
_962865
650 0 _aDissertations, Academic
_zMalaysia.
_962866
650 0 _aAnxiety disorders.
_959290
650 0 _aGamification.
907 _a.b16989363
_b2025-07-23
_c2023-06-22
942 _c3
_n0
_kRC531 .N847 2021 3
949 _o101003052
990 _aSMY/izzati/jm
991 _aFakulti Teknologi dan Sains Maklumat
998 _al
_b2023-06-22
_cm
_dx
_fmay
_gmy
_y0
_z.b16989363
999 _c665739
_d665739