000 03173nam a2200457 i 4500
005 20250919011957.0
008 160608t20162016gw m b a001 0 eng
020 _a9783110445237
_qhardback
_cRM340.45
020 _a3110445239
_qhardback : acid-free paper
020 _a9783110446012
_qpaperback : acid-free paper
020 _a3110446014
_qpaperback : acid-free paper
039 9 _a201612301044
_bhayat
_c201612211233
_dasrul
_c201612201522
_dbaiti
_c201612070832
_drasyilla
_y06-08-2016
_zrasyilla
040 _aDLC
_beng
_erda
_cDLC
_dYDXCP
_dBTCTA
_dOHX
_dERASA
_dOCLCO
_dNOC
_dOSU
_dUtOrBLW
_dUKM
_erda
090 _aPN6714.H478
090 _aPN6714
_b.H478
100 1 _aHescher, Achim,
_d1964-,
_eauthor.
245 1 0 _aReading graphic novels :
_bgenre and narration /
_cAchim Hescher.
264 1 _aBerlin:
_bDe Gruyter,
_c[2016].
264 4 _c©2016.
300 _a219 pages :
_billustrations ;
_c24 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aNarratologia ;
_v50
504 _aIncludes bibliographical references (pages 201-217)and index.
520 8 _aDistinguishing the graphic novel from other types of comic books has presented problems due to the fuzziness of category boundaries. Against the backdrop of prototype theory, the author establishes the graphic novel as a genre whose core feature is complexity, which again is defined by seven gradable subcategories: 1) multilayered plot and narration, 2) multireferential use of color, 3) complex text-image relation, 4) meaning-enhancing panel design and layout, 5) structural performativity, 6) references to texts/media, and 7) self-referential and metafictional devices. Regarding the subcategory of narration, the existence of a narrator as known from classical narratology can no longer be assumed. In addition, conventional focalization cannot account for two crucial parameters of the comics image: what is shown (point of view, including mise en sc{u196E}e) and what is seen (character perception). On the basis of Fran's Jost’s concepts of ocularization and focalization, this book presents an analytical framework for graphic novels beyond conventional narratology and finally discusses aspects of subjectivity, a focal paradigm in the latest research. It is intended for advanced students of literature, scholars, and comics experts.0.
650 0 _aGraphic novels
_xHistory and criticism.
650 0 _aGraphic novels
_xAuthorship.
650 0 _aNarration (Rhetoric).
650 0 _aLiterary form.
776 0 8 _iOnline version:
_aHescher, Achim, 1964- author.
_tReading graphic novels
_dBerlin ; Boston : De Gruyter, [2016]
_z9783110445947
_w(DLC) 2016014765.
830 0 _aNarratologia ;
_v50
907 _a.b16337591
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kPN6714.H478
914 _avtls003607572
990 _abety
991 _aFakulti Sains Sosial dan Kemanusiaan
998 _at
_b2016-08-06
_cm
_da
_feng
_ggw
_y0
_z.b16337591
999 _c611130
_d611130