000 01459nam a2200373 i 4500
005 20250930141351.0
008 160422t2015 ne a g 001 0 eng d
020 _a9789401795166
_cRM443.70
039 9 _a201608111254
_bnikzal
_c201608111252
_dnikzal
_c201607281533
_dros
_y04-22-2016
_zros
040 _aUKM
_erda
090 _aQA20.G35D534
090 _aQA20.G35
_bD534
245 0 0 _aDigital games and mathematics learning :
_bpotential, promises and pitfalls /
_cTom Lowrie, Robyn Jorgensen (Zevenbergen), editors.
264 1 _aNetherlands :
_bSpringers,
_c[2015].
264 4 _c©2015.
300 _axiii, 309 pages :
_billustrations ;
_c24 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aMathematics education in the digital era ;
_vvolume 4
650 0 _aGames in mathematics education.
_964221
650 0 _aElectronic games.
700 1 _aLowrie, Tom,
_eeditor.
700 1 _aJorgensen, Robyn,
_eeditor.
830 0 _aMathematics education in the digital era ;
_vvolume 4
907 _a.b16319084
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kQA20.G35D534
914 _avtls003605446
990 _anz
991 _aFakulti Pendidikan
998 _at
_b2016-09-04
_cm
_da
_feng
_gne
_y0
_z.b16319084
999 _c609367
_d609367