| 000 | 01551nam a2200373 i 4500 | ||
|---|---|---|---|
| 005 | 20250919011645.0 | ||
| 008 | 160328s2015 flua b 001 0 eng | ||
| 020 |
_a9781466598645 _qpaperback : alkaline paper _cRM249.84 |
||
| 039 | 9 |
_a201606211153 _bhaiyati _c201606201208 _dlatihan _c201606201141 _dlatihan _c201606091506 _dros _y03-28-2016 _zros |
|
| 040 |
_aDLC _beng _cDLC _erda _dDLC _dUKM _erda |
||
| 090 | _aQA76.76.C672S343 2015 3 | ||
| 090 |
_aQA76.76.C672 _bS343 2015 3 |
||
| 100 | 1 |
_aSchell, Jesse., _eauthor. |
|
| 245 | 1 | 4 |
_aThe art of game design : _ba book of lenses / _cJesse Schell, Carnegie Mellon University and Schell Games, Pittsburgh, Pennsylvania, USA. |
| 246 | 1 | 8 |
_ispine title : _aThe art of game design. |
| 250 | _aSecond edition. | ||
| 264 | 1 |
_aBoca Raton : _bCRC Press, _c[2015]. |
|
| 264 | 4 | _c©2015. | |
| 300 |
_axliv, 555 pages : _billustrations ; _c24 cm. |
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| 336 |
_atext _2rdacontent |
||
| 336 |
_astill image _2rdacontent |
||
| 337 |
_aunmediated _2rdamedia |
||
| 338 |
_avolume _2rdacarrier |
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| 504 | _aIncludes bibliographical references and index. | ||
| 650 | 0 |
_aComputer games _xDesign. |
|
| 907 |
_a.b16296849 _b2019-11-12 _c2019-11-12 |
||
| 942 |
_c01 _n0 _kQA76.76.C672S343 2015 3 |
||
| 914 | _avtls003602988 | ||
| 990 | _aasr | ||
| 991 | _aFakulti Teknologi dan Sains Maklumat | ||
| 998 |
_al _b2016-02-03 _cm _da _feng _gflu _y0 _z.b16296849 |
||
| 999 |
_c607255 _d607255 |
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