000 04071nam a2200481 i 4500
005 20250919002706.0
008 150305s2015 njua b 001 0 eng
020 _a9780133892383
_q(paperback)
_cRM216.00
020 _a0133892387
_q(paperback).
039 9 _a201506160940
_bhaiyati
_c201506120940
_dhamudah
_y03-05-2015
_zhamudah
040 _aDLC
_beng
_erda
_cDLC
_dYDX
_dBTCTA
_dBDX
_dYDXCP
_dSGB
_dUKM
_erda
090 _aQA76.76.A65A558 2015
090 _aQA76.76.A65
_bA558 2015
100 1 _aAnnuzzi, Joseph,
_cJr.
_eauthor.
245 1 0 _aAdvanced android application development /
_cJoseph Annuzzi, Jr., Lauren Darcey, Shane Conder.
250 _aFourth edition.
264 1 _aUpper Saddle River, NJ :
_bAddison-Wesley,
_c[2015].
264 1 _a©2015
300 _axxxi, 570 pages :
_billustrations ;
_c23 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aDeveloper's library.
500 _aRevision of: Android wireless application development. Volume II, Advanced topics. ò012.
504 _aIncludes bibliographical references and index.
505 0 _aAbout the authors -- Introduction -- Part one : Advanced Android application design principles. Threading and asynchronous processing -- Working with services -- Leveraging SQLite application databases -- Building Android content providers -- Broadcasting and receiving intents -- Working with notifications -- Part two : Advanced Android user interface design principles. Designing powerful user interfaces -- Handling advanced user input -- Designing accessible applications -- Development best practices for tablets, TVs, and wearables -- Part three : Leveraging common Android APIs. Using android networking APIs -- Using Android Web APIs -- Using Android multimedia APIs -- Using Android telephony APIs -- Accessing Android's hardware sensors -- Using Android's optional hardware APIs -- Part four : Leveraging Google APIs. Using location and map APIs -- Working with Google cloud messaging -- An overview of in-app billing APIs for Android -- Enabling application statistics with Google analytics -- An overview of Google Play game services -- Part five : Drawing, animations, and graphics programming with Android. Developing Android 2D graphics animations -- Working with animation -- Developing Android 3D graphics applications -- Using the Android NDK -- Part six : Maximizing Android's unique features. Extending Android application reach -- Enabling application search -- Managing user accounts and synchronizing user data -- Part seven : Advanced topics in application publication and distribution. Internationalizing your applications -- Protecting applications from software piracy -- Part eight : Preparing for future Android releases. Introducing the I Developer Preview -- Part nine : Appendixes. Quick-start guide : Android debug bridge -- Quick-start guide : SQLite -- Java for Android developers -- Quick-start guide : Android Studio -- Answers to quiz questions.
520 _a'This book--a renamed new edition of Android Wireless Application Development, Volume II--is the definitive guide to advanced commercial-grade Android development, updated for the latest Android SDK. The book serves as a reference for the Android API.'--
_cProvided by publisher.
630 0 0 _aAndroid (Electronic resource).
650 0 _aMobile computing.
650 0 _aWireless communication systems.75
650 0 _aApplication software
_xDevelopment.
700 1 _aDarcey, Lauren,
_d1977-
_eauthor.
700 1 _aConder, Shane,
_d1975-
_eauthor.
830 0 _aDeveloper's library.
907 _a.b16087082
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kQA76.76.A65A558 2015
914 _avtls003580121
990 _anh
991 _aFakulti Teknologi dan Sains Maklumat
998 _at
_b2015-05-03
_cm
_da
_feng
_gnju
_y0
_z.b16087082
999 _c587806
_d587806