000 02160nam a2200397 i 4500
005 20250918235655.0
008 140716s2014 paua b 001 0 eng
020 _a9781466647732 (hardcover)
_cRM561.40
020 _a9781466647756 (print & perpetual access)
039 9 _a201412101352
_bbaiti
_c201412091002
_dbinar
_y07-16-2014
_zbinar
040 _aDLC
_beng
_cDLC
_erda
_dDLC
_dUKM
090 _aGV1469.34.P79C665 3
090 _aGV1469.34.P79
_bC665 3
100 1 _aConnolly, Thomas M.
245 1 0 _aPsychology, pedagogy, and assessment in serious games /
_cThomas M. Connolly, University of the West of Scotland, UK, Thomas Hainey, University of the West of Scotland, UK, Elizabeth Boyle, University of the West of Scotland, UK, Gavin Baxter, University of the West of Scotland, UK, and Pablo Moreno-Ger, Universidad Complutense de Madrid, Spain [editors].
260 _aHershey, Pennsylvania :
_bInformation Science Reference,
_c[2014]
300 _axxiv, 496 pages :
_billustrations ;
_c29 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 0 _aAdvances in Game-Based Learning (AGBL) Book Series
500 _a'Premier Reference Source'--Cover.
504 _aIncludes bibliographical references (pages 420-480) and index.
520 _a'This book addresses issues the potential of games to support learning and change behaviour offering empirical evidence pertaining to the effectiveness of Serious Games in the key areas of psychology, pedagogy, and assessment'--
_cProvided by publisher.
650 0 _aVideo games
_xPsychological aspects.
650 0 _aComputer games
_xPsychological aspects.
830 0 _aAdvances in Game-Based Learning (AGBL) Book Series
907 _a.b15952447
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kGV1469.34.P79C665 3
914 _avtls003565143
990 _abety
991 _aFakulti Teknolosi dan Sains Maklumat
998 _al
_b2014-03-07
_cm
_da
_feng
_gpau
_y0
_z.b15952447
999 _c574623
_d574623