000 01510cam a2200361 i 4500
005 20250918235553.0
008 140627s2014 nyua b 001 0 eng
020 _a9780415624442 (alk. paper)
_cRM466.40
020 _a0415624444 (alk. paper)
039 9 _a201410151141
_bzaina
_c201410091522
_dros
_y06-27-2014
_zros
040 _aDLC
_beng
_cDLC
_erda
_dDLC
_dUKM
090 _aHM851.R478
090 _aHM851
_b.R478
245 0 0 _aResearching virtual worlds :
_bmethodologies for studying emergent practices /
_cedited by Ursula Plesner & Louise Phillips.
264 1 _aNew York :
_bRoutledge, Taylor & Francis Group,
_c2014.
300 _aviii, 186 pages :
_billustrations ;
_c24 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 0 _aRoutledge studies in new media and cyberculture ;
_v14.
504 _aIncludes bibliographical references and index.
650 0 _aVirtual reality
_xSocial aspects
_xResearch
_xMethodology.
700 1 _aPlesner, Ursula.
700 1 _aPhillips, Louise
_q(Louise J.).
907 _a.b15937197
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kHM851.R478
914 _avtls003563477
990 _azsz
991 _aFakulti Sains Sosial dan Kemanusiaan
998 _at
_b2014-01-06
_cm
_da
_feng
_gnyu
_y0
_z.b15937197
999 _c573144
_d573144