000 01647cam a2200361Ii 4500
005 20250918233749.0
008 140401s2013 maua j i 001 0 eng d
020 _a9781435461161 (pbk.)
_cRM61.74
020 _a1435461169 (pbk.)
039 9 _a201405221439
_blan
_c201405141514
_dhamudah
_y04-01-2014
_zhamudah
040 _aUKMGB
_beng
_erda
_cUKMGB
_dIEB
_dBTCTA
_dYDXCP
_dUPZ
_dCGP
_dIHI
_dCHVBK
_dOCLCF
_dUKM
_erda
090 _aGV1469.3.H347 3
090 _aGV1469.3
_b.H347 3
100 1 _aHarbour, Jonathan S.
245 1 0 _aVideo game programming for kids /
_cJonathan S. Harbour.
264 1 _aBoston, MA, USA :
_bCourse Technology, a part of Cengage Learning,
_c[2013].
264 4 _c© 2013.
300 _axii, 234 pages :
_billustrations ;
_c23 cm.
336 _atext
_btxt
_2rdacontent.
337 _aunmediated
_bn
_2rdamedia.
338 _avolume
_bnc
_2rdacarrier.
504 _aIncludes index.
520 _aRequiring no prior programming experience, this book teaches kids introductory programming techniques with language that they can understand, using QB64, a simple, free version of BASIC. Includes quizzes and answers.
650 0 _aVideo games
_xDesign
_vJuvenile literature.
907 _a.b15861600
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kGV1469.3.H347 3
914 _avtls003555084
990 _arab
991 _aFakulti Sains dan Teknologi Maklumat
998 _al
_b2014-01-04
_cm
_da
_feng
_gmau
_y0
_z.b15861600
999 _c566018
_d566018