000 01289nam a2200337 a 4500
005 20250918233721.0
008 140324s20122012maua 001 0 eng
020 _a9781435458864
_cRM230.97
020 _a1435458869
039 9 _a201410300815
_bhayat
_c201409261544
_djamil
_c201409251653
_datika
_c201409181429
_datika
_y03-24-2014
_zbinar
040 _aDLC
_cDLC
_dDLC
_dUKM
090 _aQA76.76.C672L46 2012
090 _aQA76.76.C672
_bL46 2012
100 1 _aLengyel, Eric.
245 1 0 _aMathematics for 3D game programming and computer graphics /
_cEric Lengyel.
250 _a3rd ed.
260 _aBoston, MA :
_bCourse Technology, Cengage Learning,
_cc2012.
300 _axviii, 545 p. :
_bill. ;
_c25 cm.
500 _aIncludes index.
650 0 _aComputer games
_xProgramming.
650 0 _aThree-dimensional display systems
_xMathematics.
650 0 _aComputer graphics
_xMathematics.
907 _a.b15855223
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kQA76.76.C672L46 2012
914 _avtls003554395
990 _anab
991 _aFakulti Teknologi dan Sains Maklumat
998 _at
_b2014-11-03
_cm
_da
_feng
_gmau
_y0
_z.b15855223
999 _c565421
_d565421