| 000 | 03063nam a2200349 i 4500 | ||
|---|---|---|---|
| 005 | 20250918232719.0 | ||
| 008 | 131212s2013 enka b 001 0 eng | ||
| 020 |
_a9780521766876 _cRM225.75 |
||
| 039 | 9 |
_a201401070932 _brosli _c201401070932 _drosli _y12-12-2013 _zrahah |
|
| 040 |
_aDLC _beng _cDLC _erda _dDLC/d UKM |
||
| 090 | _aTR858.R334 3 | ||
| 090 |
_aTR858 _b.R334 3 |
||
| 100 | 1 |
_aRadke, Richard J., _d1974- |
|
| 245 | 1 | 0 |
_aComputer vision for visual effects / _cRichard J. Radke. |
| 264 | 1 |
_aCambridge : _bCambridge University Press, _c2013. |
|
| 300 |
_aix, 398 pages : _billustrations ; _c26 cm. |
||
| 504 | _aIncludes bibliographical references (pages 367-392) and index. | ||
| 505 | 8 | _aMachine generated contents note: 1. Introduction; 2. Image matting; 3. Image compositing and editing; 4. Features and matching; 5. Dense correspondence and its applications; 6. Matchmoving; 7. Motion capture; 8. Three-dimensional data acquisition; Appendix: optimization algorithms for computer vision. | |
| 520 |
_a'Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects will educate students, engineers and researchers about the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. The author describes classical computer vision algorithms used on a regular basis in Hollywood (such as blue screen matting, structure from motion, optical flow and feature tracking) and exciting recent developments that form the basis for future effects (such as natural image matting, multi-image compositing, image retargeting and view synthesis). He also discusses the technologies behind motion capture and three-dimensional data acquisition. More than 200 original images demonstrating principles, algorithms and results, along with in-depth interviews with Hollywood visual effects artists, tie the mathematical concepts to real-world filmmaking'-- _cProvided by publisher. |
||
| 650 | 0 |
_aCinematography _xSpecial effects _xData processing. |
|
| 650 | 0 | _aComputer vision. | |
| 856 | 4 | 2 |
_3Contributor biographical information _uhttp://www.loc.gov/catdir/enhancements/fy1210/2012017763-b.html |
| 856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/enhancements/fy1210/2012017763-t.html |
| 907 |
_a.b15787655 _b2019-11-12 _c2019-11-12 |
||
| 942 |
_c01 _n0 _kTR858.R334 3 |
||
| 914 | _avtls003546741 | ||
| 990 | _ark4 | ||
| 991 | _aFakulti Teknologi Sains Maklumat | ||
| 998 |
_al _b2013-12-12 _cm _da _feng _genk _y0 _z.b15787655 |
||
| 999 |
_c558896 _d558896 |
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