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008 131204s2013 nyua i 001 0 eng d
020 _a9780240823959
_cRM158.28
020 _a0240823958
039 9 _a201403241420
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_drahah
_y12-04-2013
_zrahah
040 _aBTCTA
_beng
_cBTCTA
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_dCLE
_dYNK
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090 _aTR897.7.B634 3
090 _aTR897.7
_b.B634 3
100 1 _aBoardman, Ted.
245 1 0 _aGetting started in 3D with 3ds Max :
_bmodel, texture, rig, animate, and render in 3ds Max /
_cTed Boardman.
260 _aNew York :
_bFocal Press,
_c2013.
300 _axii, 505 p. :
_bcol. ill. ;
_c25 cm.
500 _aIncludes index.
630 0 0 _a3ds max (Computer file)
_vHandbooks, manuals, etc.
650 0 _aComputer animation.
650 0 _aComputer graphics.
650 0 _aThree-dimensional display systems.
_961767
907 _a.b15784678
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kTR897.7.B634 3
914 _avtls003546400
990 _aBety
991 _aFakulti Teknologi dan sains Maklumat.
998 _al
_b2013-04-12
_cm
_da
_feng
_gnyu
_y0
_z.b15784678
999 _c558604
_d558604