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020 _a9780470438343 (pbk.)
020 _a0470438347 (pbk.)
039 9 _a201207170855
_bariff
_y07-12-2012
_zrasyilla
040 _aDLC
_dUKM
090 _aLB1029.S53 A444
090 _aLB1029.S53
_bA444
100 1 _aAldrich, Clark,
_d1967-
245 1 0 _aLearning online with games, simulations, and virtual worlds :
_bstrategies for online instruction /
_cClark Aldrich.
260 _aSan Francisco :
_bJossey-Bass,
_c2009.
300 _ax, 134 p. :
_bill. ;
_c24 cm.
490 1 _aJossey-Bass guides to online teaching and learning
504 _aIncludes bibliographical references and index.
505 2 _aWhat are games, simulations, and virtual worlds really, and why should I care. Understanding highly interactive virtual environments -- Embracing interactivity -- Sims: a new model of content -- Highly interactive content from the students' and instructor's perspective -- Choosing and using a highly interactive virtual environment. Identifying the right approach for the right need -- Doing the prep work -- Integrating and piloting -- A brief example of a simulation deployment -- The processes of using a HIVE and the role of coaching -- Creating evaluation strategies -- Other considerations. Selling interactive environments internally : getting buy in from administrators, department heads, colleagues, parents and even students -- Epilogue: The new attraction of distance learning.
650 0 _aEducation
_xSimulation methods.
650 0 _aVirtual reality in education.
650 0 _aComputer games.
650 0 _aComputer-assisted instruction.
_961112
830 0 _aJossey-Bass guides to online teaching and learning.
907 _a.b15428485
_b2019-11-12
_c2019-11-12
942 _c01
_n0
_kLB1029.S53 A444
914 _avtls003508026
991 _aFakulti Pendidikan
998 _at
_b2012-12-07
_cm
_da
_feng
_gcau
_y0
_z.b15428485
999 _c526230
_d526230