000 01130nam a2200301 a 4500
005 20250918140547.0
008 110426s2010 maua 001 0 eng
020 _a9780240811789 (pbk. : alk. paper)
_cRM146.82
039 9 _a201107050922
_bzarina
_c201106271054
_drahah
_c201105030950
_drahah
_c201105030949
_drahah
_y04-26-2011
_zrahah
040 _aUKM
090 _aQA76.76.C672G753
090 _aQA76.76.C672
_bG753
100 1 _aGriffith, Christopher,
_d1979-
245 1 0 _aReal-world Flash game development :
_bhow to follow best practices and keep your sanity /
_cChristopher Griffith.
260 _aBurlington, Mass. :
_bElsevier Focal Press,
_c2010.
300 _axii, 317 p. :
_bill. (some col.) ;
_c24 cm.
500 _aIncludes indexes.
630 0 0 _aFlash (Computer file)
650 0 _aComputer games
_xProgramming.
650 0 _aComputer animation.
907 _a.b15020381
_b2021-05-28
_c2019-11-12
942 _c01
_n0
_kQA76.76.C672G753
914 _avtls003464290
990 _aszj
991 _aFakulti Teknologi Sains Maklumat
998 _at
_b2011-01-04
_cm
_da
_feng
_gmau
_y0
_z.b15020381
999 _c486757
_d486757