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| 005 | 20250918140446.0 | ||
| 008 | 110420s2010 caua b 001 0 eng | ||
| 020 |
_a9780470615065 (hbk.) _cRM60.25 |
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| 020 | _a0470615060 (hbk.) | ||
| 020 | _a9781118157404 ( pbk) | ||
| 039 | 9 |
_a201207251105 _bbaiti _c201108231259 _dzabidah _c201108101222 _drasyilla _y04-20-2011 _zmazarita |
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| 040 | _aUKM | ||
| 043 | _an-us--- | ||
| 090 | _aLB2822.82.C483 | ||
| 090 |
_aLB2822.82 _b.C483 |
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| 100 | 1 | _aChen, Milton. | |
| 245 | 1 | 0 |
_aEducation nation : _bsix leading edges of innovation in our schools / _cMilton Chen ; foreword by George Lucas. |
| 260 |
_aSan Francisco, CA. : _bJossey-Bass, _c2010. |
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| 300 |
_axxii, 296 p. : _bill. ; _c24 cm. |
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| 490 | 0 | _aJossey-Bass teacher. | |
| 500 | _aRecord to be deleted. | ||
| 504 | _aIncludes bibliographical references and index. | ||
| 520 |
_a'In Education Nation author Milton Chen draws from extensive experience in media--from his work on Sesame Street in its nascent years to his current role as executive director of the George Lucas Educational Foundation--to support his vision for a new world of learning. Presented in five parts and divided into'module' chapters, this book examines the ways in which K-12 learning can be revolutionized through innovative reform and the use of technology. Due in large part to new technologies, over the last few decades we've witnessed a huge shift in how we imagine teaching and learning. A good example is the educational revolution sparked by Sesame Street--which in its first season had a goal of teaching preschool-age children the numbers 1 to 10. At the time, experts dismissed it as an unrealistic goal since many kindergarten students were having trouble mastering this simple counting. Yet the research proved that preschool-age children learned those skills and many others directly from the TV screen. Now Sesame Street's curriculum teaches the numbers from 1 to 40. In today's digital age the number of new ways to teach and learn is ever-expanding and includes: television, Google, YouTube, TeacherTube, Facebook, iPhones, video games, GPS devices, open source textbooks, interactive whiteboards; and there are countless examples of ways technology positively impacts student learning--from voice-recognition software that helps children learn to read to translation tools that help teachers communicate with non-English speaking parents. As a result of constant innovation, learning is no longer limited by traditional confines and we're quickly moving beyond students tied to their chairs, desks, and textbooks--and teachers locked away in classrooms.'-- _cProvided by publisher. |
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| 650 | 0 |
_aSchool improvement programs _zUnited States. |
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| 650 | 0 |
_aEducational innovations _zUnited States. |
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| 650 | 0 |
_aEducational technology _zUnited States. |
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| 907 |
_a.b15008368 _b2021-05-28 _c2019-11-12 |
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| 942 |
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| 991 | _aFakulti Pendidikan | ||
| 998 |
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