000 01334nam a2200373 a 4500
005 20250918140432.0
008 110419s2009 nyua b 001 0 eng
020 _a9780415962827 (alk. paper)
_cRM377.49
020 _a041596282X (alk. paper)
020 _a9780415962834 (pbk. : alk. paper)
020 _a0415962838 (pbk. : alk. paper)
020 _a9780203887660 (ebook)
020 _a0203887662 (ebook)
039 9 _a201106150933
_bzarina
_c201104191235
_drahah
_y04-19-2011
_zrahah
040 _aUKM
090 _aGV1469.3.V536
090 _aGV1469.3
_b.V536
245 0 4 _aThe video game theory reader 2 /
_cedited by Bernard Perron and Mark J.P. Wolf.
246 3 _aVideo game theory reader two
260 _aNew York :
_bRoutledge,
_c2009.
300 _axxii, 430 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references (p. [389]-400) and index.
650 0 _aVideo games.
700 1 _aPerron, Bernard.
700 1 _aWolf, Mark J. P.
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0823/2008030943.html
907 _a.b15005288
_b2021-05-28
_c2019-11-12
942 _c01
_n0
_kGV1469.3.V536
914 _avtls003462726
990 _aszj
991 _aFakulti Sains Sosial & Kemanusiaan
998 _at
_b2011-06-04
_cm
_da
_feng
_gnyu
_y0
_z.b15005288
999 _c485291
_d485291