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007 cr nn 008maaau
008 101230s2010 gw s j eng d
020 _a9783642116780 (electronic bk.)
035 _a(Springer)978-3-642-11677-3
039 9 _y12-30-2010
_zmuhaimin
050 0 4 _aQA76.76.C672
_bM359 2010
100 1 _aMandziuk, Jacek.
245 1 0 _aKnowledge-free and learning-based methods in intelligent game playing
_h[electronic resource] /
_cby Jacek Mandziuk.
260 _aBerlin, Heidelberg :
_bSpringer-Verlag Berlin Heidelberg,
_c2010.
300 _axviii, 254 p. :
_bill., digital.
490 0 _aStudies in computational intelligence,
_x1860-949X ;
_vv.276
650 0 _aComputer games
_xProgramming.
650 0 _aComputational intelligence.
650 1 4 _aEngineering.
650 2 4 _aComputational Intelligence.
650 2 4 _aArtificial Intelligence (incl. Robotics)
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
856 4 0 _uhttps://eresourcesptsl.ukm.remotexs.co/user/login?url=http://dx.doi.org/10.1007/978-3-642-11678-0
907 _a.b14887241
_b2023-11-28
_c2019-11-12
942 _n0
914 _avtls003450416
998 _ae
_b2010-04-12
_cm
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_feng
_ggw
_y0
_z.b14887241
999 _c475284
_d475284