000 01548nam a22003855a 4500
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006 m d
007 cr nn 008maaau
008 100622s2008 cau j eng d
020 _a9781430205142 (electronic bk.)
020 _a9781590599259 (paper)
035 _a(Springer)978-1-59059-925-9
039 9 _a201006221729
_bmuhaimin
_y02-02-2009
_zmuhaimin
050 0 4 _aQA76.76.C672
_bG77 2008
082 0 4 _a794.81526
_222
090 _aaQA76.76.C672
_bG876 2008
100 1 _aGrootjans, Riemer.
245 1 0 _aXNA 2.0 game programming recipes
_h[electronic resource] :
_ba problem-solution approach /
_cby Riemer Grootjans.
260 _aBerkeley, Calif. :
_bApress ;
_aNew York :
_bDistributed to the book trade in the United States by Springer-Verlag,
_c2008
300 _axviii, 626 p. :
_bill., digital ;
_c24 cm.
440 4 _aaThe expert's voice in XNA
650 0 _aComputer games
_xProgramming.
650 0 _aVideo games.
650 1 4 _aComputer Science.
650 2 4 _aProgramming Languages, Compilers, Interpreters.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
856 4 0 _uhttps://eresourcesptsl.ukm.remotexs.co/user/login?url=http://dx.doi.org/10.1007/978-1-4302-0514-2
907 _a.b14365418
_b2024-11-26
_c2019-11-12
942 _n0
_kaQA76.76.C672 G876 2008
914 _avtls003395386
998 _ae0001
_b2009-02-02
_cm
_da
_feng
_gcau
_y0
_z.b14365418
999 _c431303
_d431303