Anderson, Craig Alan, 1952-

Violent video game effects on children and adolescents theory, research, and public policy / [electronic resource] : Craig A. Anderson, Douglas A. Gentile, Katherine E. Buckley. - Oxford : Oxford University Press, c2007. - 1 online resource (viii, 190 p.) : ill.

Includes bibliographical references and index.

This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes.

9780199893393


Video games and children.
Video games and teenagers.
Violence in mass media.
Children and violence.
Youth and violence.
Aggressiveness in children.
Aggressiveness in adolescence.

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