Rapid Instructional Design : Learning ID Fast and Right /
George M. Piskurich.
- Third edition.
- 1 online resource (p. cm.)
Previous edition: 2006.
Includes bibliographical references and index.
Purpose -- Audiences -- Special Elements -- Organization of the Book -- Why Instructional Design? -- What Is Instructional Design? -- A Few Definitions -- Advantages of Instructional Design -- Disadvantages of Instructional Design -- Organizational Needs -- Performance Assessment -- Assessing Training Needs -- Choosing Needs to Address -- The Needs Assessment Report -- Quick and Dirty Cost/Benefit Analysis -- Training Needs Analysis -- Data-Collection Methods -- Why Analyze? -- Types of Analysis -- Computer-Aided Analysis -- Make the Right Decision Now -- Delivery Decision -- Objectives -- Design Documents -- Course Descriptions -- Gathering Content -- Adding Structure: The Instructional Plan -- Trainee Evaluation (Test Questions and Tests) -- Hints for Designing in Various Formats -- End Products of Development -- The Facilitator Guide as an End Product -- Scripts and Storyboards -- Participant Packages and Other Print Materials -- Other Media Hints for Developing Material -- Beta Tests and Pilots -- Reviews Revisited -- Common Implementation Issues -- Other Instructor-Led Classroom Implementation Needs -- Hints for Implementation -- Field Trips -- Why Evaluation? -- The Key to Good Evaluation -- Types of Evaluation -- Evaluation of Self-Instruction Programs -- Revisions: What to Do with What You've Learned -- Hints for Evaluating -- Software for Instructional Design -- Analysis Software -- Test Development Software -- Miscellaneous Software -- Rapid Prototyping -- Learning Objects/Granular Training -- Public Courses -- Off-The-Shelf Programs -- Technology Vendors -- Performance Support Based'Training' -- Problem-Based Learning (PBL) -- Training Management Systems/Learning Management Systems (LMS)/Learning Content Management Systems (LCMS) -- Digital Cameras -- What Does an ID Do? -- Miscellaneous -- Definitions -- Creating and Implementing an e-Learning System Determining a Comprehensive e-Learning Strategy -- Designing and Developing Good Programs -- Learning Management Systems and Learning Content Management Systems -- Preparing the Organization Globally for e-Learning -- Self-Direction and e-Learning -- Planning for a Smooth, Successful Implementation -- Creating an Effective Monitoring and Evaluation Plan -- Asynchronous e-Learning Design and Development -- Analysis -- Material Development -- Learner Evaluation -- Learner Interfaces -- Beta Tests and Pilots -- Software -- Repurposing -- Evaluating Asynchronous e-Learning Programs -- Summary -- Advantages -- Disadvantages and Misconceptions -- Design Considerations for Synchronous e-Learning -- Mini-Interactions -- Repurposing and Redesigning Synchronous e-Learning Programs -- Other Synchronous Activities -- More Detailed Facilitator Guides -- Learner Guide -- General Technology Considerations -- Media -- Designing Continuing Interactions Audience Analysis -- Implementation -- Online Learning: A Special Type of e-Learning -- What the Learners Say -- Flipped Classrooms -- Mobile Learning -- Virtual Learning Environments -- Social Network Based Learning -- Massive Open Online Courses (MOOCs) -- Communities of Practice -- Informal Learning -- The Cloud.