Game localization : translating for the global digital entertainment industry /
Minako O'Hagan, Dublin City University ; Carmen Mangiron, Universitat Automa de Barcelona.
- Amsterdam : John Benjamins Publishing Company, 2013.
- xii, 374 pages ; 25 cm.
- Benjamins translation library (BTL). EST subseries ; volume 106. .
- Benjamins translation library. EST subseries ; volume 106. .
Multimedia systems--Research. Audio-visual equipment--Technological innovations. Translating and interpreting--Technological innovations. Computer games--Programming. Video games--Design. Video games industry--Technological innovations.