Advanced android application development / Joseph Annuzzi, Jr., Lauren Darcey, Shane Conder.
Series: Developer's libraryPublisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Publisher: ©2015Edition: Fourth editionDescription: xxxi, 570 pages : illustrations ; 23 cmContent type:- text
- unmediated
- volume
- 9780133892383
- 0133892387
| Item type | Current library | Home library | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN TUN SERI LANANG | PERPUSTAKAAN TUN SERI LANANG KOLEKSI AM-P. TUN SERI LANANG (ARAS 5) | QA76.76.A65A558 2015 (Browse shelf(Opens below)) | 1 | Available | 00002142824 |
Revision of: Android wireless application development. Volume II, Advanced topics. ò012.
Includes bibliographical references and index.
About the authors -- Introduction -- Part one : Advanced Android application design principles. Threading and asynchronous processing -- Working with services -- Leveraging SQLite application databases -- Building Android content providers -- Broadcasting and receiving intents -- Working with notifications -- Part two : Advanced Android user interface design principles. Designing powerful user interfaces -- Handling advanced user input -- Designing accessible applications -- Development best practices for tablets, TVs, and wearables -- Part three : Leveraging common Android APIs. Using android networking APIs -- Using Android Web APIs -- Using Android multimedia APIs -- Using Android telephony APIs -- Accessing Android's hardware sensors -- Using Android's optional hardware APIs -- Part four : Leveraging Google APIs. Using location and map APIs -- Working with Google cloud messaging -- An overview of in-app billing APIs for Android -- Enabling application statistics with Google analytics -- An overview of Google Play game services -- Part five : Drawing, animations, and graphics programming with Android. Developing Android 2D graphics animations -- Working with animation -- Developing Android 3D graphics applications -- Using the Android NDK -- Part six : Maximizing Android's unique features. Extending Android application reach -- Enabling application search -- Managing user accounts and synchronizing user data -- Part seven : Advanced topics in application publication and distribution. Internationalizing your applications -- Protecting applications from software piracy -- Part eight : Preparing for future Android releases. Introducing the I Developer Preview -- Part nine : Appendixes. Quick-start guide : Android debug bridge -- Quick-start guide : SQLite -- Java for Android developers -- Quick-start guide : Android Studio -- Answers to quiz questions.
'This book--a renamed new edition of Android Wireless Application Development, Volume II--is the definitive guide to advanced commercial-grade Android development, updated for the latest Android SDK. The book serves as a reference for the Android API.'-- Provided by publisher.
There are no comments on this title.
