Artificial intelligence for games / Ian Millington and John Funge
Publication details: Burlington, MA : Morgan Kaufmann/Elsevier, 2009Edition: 2nd edDescription: xxiii, 870 p. : ill. ; 25 cmISBN:- 9780123747310 (hardcover : alk. paper)
- 0123747317 (hardcover : alk. paper)
| Item type | Current library | Home library | Call number | Materials specified | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|---|---|
| AM | PERPUSTAKAAN TUN SERI LANANG | PERPUSTAKAAN TUN SERI LANANG KOLEKSI AM-P. TUN SERI LANANG (ARAS 5) | QA76.76.C672M554 2009 (Browse shelf(Opens below)) | 1 | Available | 00002021198 |
Includes bibliographical references (p. 841-845) and index
Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres
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