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Artificial intelligence for games / Ian Millington and John Funge

By: Contributor(s): Publication details: Burlington, MA : Morgan Kaufmann/Elsevier, 2009Edition: 2nd edDescription: xxiii, 870 p. : ill. ; 25 cmISBN:
  • 9780123747310 (hardcover : alk. paper)
  • 0123747317 (hardcover : alk. paper)
Subject(s):
Contents:
Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres
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Item type Current library Home library Call number Materials specified Copy number Status Date due Barcode
AM PERPUSTAKAAN TUN SERI LANANG PERPUSTAKAAN TUN SERI LANANG KOLEKSI AM-P. TUN SERI LANANG (ARAS 5) QA76.76.C672M554 2009 (Browse shelf(Opens below)) 1 Available 00002021198

Includes bibliographical references (p. 841-845) and index

Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres

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