Online gaming in context : (Record no. 525401)

MARC details
000 -LEADER
fixed length control field 03218nam a2200349 a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250918164754.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 120703s2011 enka b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2010-050590
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780415556194 (hbk.)
Terms of availability RM393.76
039 #9 - LEVEL OF BIBLIOGRAPHIC CONTROL AND CODING DETAIL [OBSOLETE]
Level of rules in bibliographic description 201207311108
Level of effort used to assign nonsubject heading access points zabidah
Level of effort used to assign subject headings 201207031533
Level of effort used to assign classification rahah
y 07-03-2012
z rahah
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Modifying agency UKM
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN)
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) GV1469.15.O558
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN)
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) GV1469.15
Local cutter number (OCLC) ; Book number/undivided call number, CALL (RLIN) .O558
245 00 - TITLE STATEMENT
Title Online gaming in context :
Remainder of title the social and cultural significance of online games /
Statement of responsibility, etc. edited by Garry Crawford, Victoria K. Gosling, and Ben Light.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. London :
Name of publisher, distributor, etc. Routledge,
Date of publication, distribution, etc. 2011.
300 ## - PHYSICAL DESCRIPTION
Extent xvi, 298 p. :
Other physical details ill. ;
Dimensions 24 cm.
490 0# - SERIES STATEMENT
Series statement Routledge advances in sociology ;
Volume/sequential designation 56.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc. 'There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by new technologies and gaming patterns, including the rise of home-based games consoles, advances in mobile telephone technology, the rise in more'sociable' forms of gaming, and of course the advent of the Internet. This book explores the opportunities, challenges and patterns of gameplay and sociality afforded by the Internet and online gaming. Bringing together a series of original essays from both leading and emerging academics in the field of game studies, many of which employ new empirical work and innovative theoretical approaches to gaming, this book considers key issues crucial to our understanding of online gaming and associated social relations, including: patterns of play, legal and copyright issues, player production, identity construction, gamer communities, communication, patterns of social exclusion and inclusion around religion, gender and disability, and future directions in online gaming'--
Assigning source Provided by publisher.
520 ## - SUMMARY, ETC.
Summary, etc. 'Over only a few decades, digital gaming has become a major global leisure activity that now rivals the movie and music sectors. Due to this increasingly widespread popularity, gaming has in recent years become the focus of increased academic interest and activity, but still little is know about those who play digital games. Online Gaming in Context is the first book to explicitly and comprehensively address how digital games are experienced and engaged with in the everyday lives, social networks, and consumer patterns of those who play them. In doing so, the book provides a key introduction to the study of gamers and the games they play, whilst also reflecting on the current debates and literatures surrounding the virtual world'--
Assigning source Provided by publisher.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Internet games
General subdivision Social aspects.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Crawford, Garry.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Gosling, Victoria K.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Light, Ben.
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN)
a .b15419800
b 2019-11-12
c 2019-11-12
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type AM
Suppress in OPAC No
Call number prefix GV1469.15.O558
914 ## - VTLS Number
VTLS Number vtls003507026
990 ## - EQUIVALENCES OR CROSS-REFERENCES [LOCAL, CANADA]
Link information for 9XX fields za
991 ## - LOCAL NOTE (NAMA FAKULTI/INSTITUT/PUSAT)
a Fakulti Sains Sosial dan Kemanusiaan
998 ## - LOCAL CONTROL INFORMATION (RLIN)
Library PERPUSTAKAAN TUN SERI LANANG
Operator's initials, OID (RLIN) 2012-03-07
Cataloger's initials, CIN (RLIN) m
Material Type (Sierra) Printed Books
Language English
Country
-- 0
-- .b15419800
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Coded location qualifier Cost, normal purchase price Inventory number Total checkouts Total renewals Full call number Barcode Date last seen Copy number Price effective from Koha item type
        PERPUSTAKAAN TUN SERI LANANG PERPUSTAKAAN TUN SERI LANANG KOLEKSI AM-P. TUN SERI LANANG (ARAS 5) 12/11/2019 - 1 393.76 .i20131732 18 1 GV1469.15.O558 00002077943 18/09/2025 1 18/09/2025 AM

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